Monday, March 23, 2015

UI

Every project I've worked on, big (I've worked on the biggest) or small (I'm working on the smallest) I end up as a UI programmer.

This is a field that is always underestimated. It's your user's first experience of the game and frustrating menus and interactions are going to drive them away in droves.

Working as a solo developer on a small scale project I'm finding that as much as 50% of my time is spent on UI.

I'm working on it right now.

Don't underestimate it.

That is all.

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