But now I need people to make MM good.
- Artists, who can create FBX, VFX, animations and textures.
- Designers who can bring levels to life.
- Designers who can shape learning, can create dictionaries of gameplay and can hone the existing gameplay until its sharp.
- Audio creators who can create a set of assets that bring the game to life.
- Translators who can work in the many languages
- Creative people
And to bring them into the fold they need structure.
- A company umbrella providing a legal entity
- Defined methods of wealth generation distribution
- A team structure
They need to be instructed in MM's core aims, and find space within that to help us create an awesome product.
So I need to create a company, and find people to work in it, and money to pay the people if needed until MM is revenue producing.
Yikes!
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