Wednesday, January 7, 2015

Loading loose files in Unreal

Running on MAC or PC (but not iPhone) the Unreal file system will just pull loose from your content directory. When it comes to the iPhone its time to package.

I couldn't find any details on how to package txt, json, xml, csv etc files (basically anything that is not an Unreal data type but the answer came back as something pretty straightforward.

Here's the response from Unreal

And now I have something to search on some documentation.

The reason I'd missed these settings is they are "hidden". See below - click that little icon in the editor!


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